5e Green Slime Dmg Review
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5e Dmg Pdf
Green slimes are strange plant growths found in subterranean places. Although they cannot move, they slowly grow, feeding on animal, vegetable and metallic substances. They are sensitive to vibrations and will often drop upon passing creatures from above.
Green slime turns flesh into more green slime, dissolves metal quickly and wood slowly.
Green Slime (CR 4) This dungeon peril is a dangerous variety of normal slime. Green slime devours flesh and organic materials on contact and is even capable of dissolving metal. Bright green, wet, and sticky, it clings to walls, floors, and ceilings in patches, reproducing as it consumes organic matter. Green Slime CR 4. This dungeon peril is a dangerous variety of normal slime. Green slime devours flesh and organic materials on contact and is even capable of dissolving metal. Bright green, wet, and sticky, it clings to walls, floors, and ceilings in patches, reproducing as it consumes organic matter. The dungeon section ends up with Dungeon Hazards which include Brown Mold, Green Slime, Webs, Yellow and Mold. Yup the 5e DMG has rules for making your own magic item. Like the other systems presents thus far it is pretty simple. DnD 5e, DnD 5e DMG, review. 1 comment: Snowman0147 said.
In this hazard, 4 connected squares have green slime in the cave or dungeon ceiling above. When disturbed, the whole mass drops down.
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