Visceroid Command And Conquer

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Visceroid
Unit
Internal name

Viceroid

Affiliation

Neutral

Properties
Hit points

500

Combat
Ground attack

75

Speed

75

Attack range

50

Notes

These things are annoying and dangerous at the same time! They can heal very fast in Tiberium fields and can cause many casualties if provoked. Made by Frank Klepacki. Command & Conquer (C&C) is a real-time strategy (RTS) video game franchise, first developed by Westwood Studios.The first game was one of the earliest of the RTS genre, itself based on Westwood Studios' influential strategy game Dune II and introducing trademarks followed in the rest of the series. This includes full-motion video cutscenes with an ensemble cast to progress the story, as. Command & Conquer: Rivals Command & Conquer: Tiberium Alliances Command & Conquer 4: Tiberian Twilight Command & Conquer Red Alert 3: Uprising Command And Conquer Red Alert 3 Command and Conquer Games Welcome back, Commander. Watch Trailer Learn More Dominate Your Opponents in Real-Time 1v1 Matches!

Visceroids are the results of uncontrolled, irregular Tiberium mutation.

Visceroid Command And Conquers

Background[editedit source]

Visceroids were disturbing creatures that sometimes form when organic life dies to Tiberium exposure. As flesh breaks down after death, it has the potential to mutate into a visceroid, a crude Tiberium-based life-form. Visceroids often appeared to be blob-like masses of flesh that sometimes had a few recognizable features from those they once were left over within their structure, and were highly erratic in nature. Some types were even capable of combining their biomass to essentially make a larger visceroid. One of the first mutated creatures to appear, the visceroid was encountered as early as the First Tiberium War.

In-game[editedit source]

The ScrinCorrupter, or rather, its Tiberium spray, was noted to create visceroids on occasion, an unintended side effect of the BC weapon. This does not occur in Kane's Wrath, despite the Corrupter's tooltip stating otherwise.

Despite the information in the unit's tooltip, the Corrupter does not cause visceroid spawning in Kane's Wrath. This is due to the lack of proper implementation of the DamageAndSpawnNugget function in Kane's Wrath.

After a Corrupter mutates enemy infantry into Visceroids, the Visceroids would go berserk and attack the corrupter that first mutated it, but does no damage. Eventually, they would 'calm down' and accept commands from the Scrin Foreman that mutated them. They deal only 50% of their normal damage to Scrin units, and no damage to corrupters. In Kane's Wrath code, their weapon will also not damage mechapedes, but this 'friendliness' only applies to regular Scrin corrupters and mechapedes, not those of the Reaper-17 and Traveler-59 subfactions.

Changelog[editedit source]

  • Tiberium Wars patch 1.05: can now be crushed
  • Kane's Wrath (released version 1.00): removed from corrupter attacks, removing all chances of a visceroid appearing in-game without manual addition on a map or modding.
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The Third Tiberium War is the third and most destructive global conflict between the Global Defense Initiative and the Brotherhood of Nod. During this war, Earth came under attack for the first time by an extraterrestrial race known as the Scrin. Nod exploited GDI's complacency and focus on Tiberium abatement after the previous conflicts, and discovered a weakness in their ion cannon network. After initially overrunning the United States, Nod was expelled from the country and GDI started a series of counterattacks, culminating in the Siege of Temple Prime in Sarajevo. At the end of the battle, an ion cannon blast caused an explosive reaction in a liquid Tiberium facility beneath the Temple, which attracted 6 Scrin vessels to the Earth.

Kane has graced us with his return!

As has some 'classified intel'...

Command And Conquer Visceroid

C&C Remastered Collection Kane Trailer (4 June 2020)

Visceroid Command And Conquer Download

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Visceroid command and conquers
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